Geoff Johns wanted to make an epic beat-em-up and did so, juicing the core members of the Justice League with god-like powers and pitting them against the likes of Darkseid and the Anti-Monitor. It was a fun premise that led to a lot of action, and closed out the Crime Syndicate arc, and finished up the New 52 run. There were a lot of positives.
The problem is everyone on the panel gets a power boost, which nullifies anything special that would come from them. This only leads to one or two interesting explorations of character (Batman and Green Lantern) but otherwise just put the usual members on steroids. Others get no power boost, like Cyborg, and become effectively useless for the rest of the story. On top of that, there is too much narration from Wonder Woman. Narration is a hit-or-miss feature in comics, but it needs to have a purpose in the actual story and not feel like the author is putting their kids to bed after the fact. This lands in the latter area. It's a fun read, but Johns has crafted better, much more complex story arcs.
The problem is everyone on the panel gets a power boost, which nullifies anything special that would come from them. This only leads to one or two interesting explorations of character (Batman and Green Lantern) but otherwise just put the usual members on steroids. Others get no power boost, like Cyborg, and become effectively useless for the rest of the story. On top of that, there is too much narration from Wonder Woman. Narration is a hit-or-miss feature in comics, but it needs to have a purpose in the actual story and not feel like the author is putting their kids to bed after the fact. This lands in the latter area. It's a fun read, but Johns has crafted better, much more complex story arcs.
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