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Flashpoint

Geoff Johns must have sprinkled some magic dust to invoke one of the greatest stories ever written surrounding the Flash. Flashpoint is a time travel story, which ordinarily would be a big no-no, but this time it more so examines the consequences of such. The ffects are twofold, as Flash must prevent the world from ending due to his time travel and Johns subtly winks at the other writer sby indicating how dangerous of a writing tool it is. Time is like an ever-increasing web of dominoes. Knock one over and how many others fall? Think about how much would change by the smallest alteration to one's own life. The people they would meet, the interactions and effects they would have on one another, possibly the networking and job implications, a future, career, family. Remove a single person from one's p[ast and this can all change.

That's the idea of Flashpoint. Barry Allen saved his mom in the past and it caused a chain reaction that threatened to destroy reality. The Justice League never formed, instead Aquaman and Wonder Woman were warlord fighting over the planet. Billions were going to die. With this implication, Johns teaches a lesson of accountability, as Barry is quick to blame his rival speedster, Eobard Thawne, but slowly comes to realize the fallout was his own machination. Along for the ride are an entertaining cast of side characters with their own revised history, making for a fun exploration of the new world Johns built, and very real consequences. Johns accomplished the unthinkable: in telling a cautionary tale about time travel, he wound up creating the best time travel story ever written.

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